0x00 ~ 0x07 : header
00 ff ff ff ff ff ff 00
0x08 ~ 0x11 : vendor/product Id
xx xx 48 36 01 00 00 10 30 0f
- 0x08,0x09 :manufacture ID로 Microsoft에 의해 할당.
- 0x0a,0x0b: Model ID
- 0x0c~0x0f : serial number
- 0x10 : week
- 0x11 : year , 1990 + x = year
** Manufacturer ID
hex 0x4a 0x8c
bin 0100 1010 1000 1100
LSB부터 5bit씩 구분 하면
0 10010 10100 01100
0x12 0x14 0x0c
이값에 0x40을 더하면
0x52 0x54 0x4c ==> ascii로 "RTL"
0x12 ~ 0x13 : version,revison
01 03
0x14 ~ 0x18 : Basic display Parameters/Feature
ver1.3 에서 0x14 의 bit7이 1일때는 bit6~0은 E-EDID standard정의에 따른다.
0x18의 bit 1이 1이면 첫번째 DTD가 Preferred timing임을 의미.
80 38 20 78 2a
0x19 ~ 0x22 : color 특성.
7c 11 9e 59 47 9b 27 10 50 54
0x23 ~ 0x25 : Established Timings,VGA 일때만 enbale
00 00 00
0x26 ~ 0x35 : Standard Timing Identification,사용하지 않는다.
사용하지 않는 byte는 00 으로 채우지 말것
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
0x36 ~ 0x0x7d : Detailed Timing Descriptor,1080i60(In this case),480p60
0xff,0xfc,0xfd등의 ASCII를 포함하는 discriptor는 13 문자보다 작을때는
string의 끝에 line feed(0x0a)를 붙여야하고 나머지는 space(0x20)으로 채운다.
DTD #1 : (0x36 ~ 0x47) Preferred/Native Mode
01 1d 80 18 71 1c 16 20 58 2c 25 00 c4 8e 21 00 00 9e : 30 3b --> c4 8e
DTD #2 : (0x48 ~ 0x59) First CEA Mode
8c 0a d0 8a 20 e0 2d 10 10 3e 96 00 13 8e 21 00 00 18 : a4 3b 11 --> 13 8e 21
DTD #3 : (0x5a ~ 0x6b) Monitor Name ,0xfc는 ASCII stiring discriptor
00 00 00 fc 00 52 53 58 31 30 35 38 0x0a 20 20 20 20 20 : 0x20 --> 0x0a
DTD #4 : (0x6c ~ 0x7d) Monitor Range Limit,0xfd는 range limit discriptor
00 00 00 fd 00 3b 3d 0f 2e 08 00 0a 20 20 20 20 20 20
0x7e : Extension Flag,이값이 1이라는것은 128 byte 의 EDID extension이 있다는 의미.
01
0x7f : checksum SUM[0:127] = 0x00
60
EDID 1.1 출처:http://en.wikipedia.org/wiki/Extended_display_identification_data
Byte sequence 00–07: Header information 08–17: Complete serial number 08–09: Manufacturer ID 10–11: Product ID Code (little-endian) 12–15: Serial Number (little-endian) 16: Week of Manufacture 17: Year of Manufacture. Add 1990 to the value for actual year. 18: EDID Version Number 19: EDID Revision Number 20-24: Basic Display Parameters 20: VIDEO INPUT DEFINITION bit 7: 0=analog, 1=digital if bit 7 is digital: bit 0: 1=DFP 1.x compatible if bit 7 is analog: bit 6-5: video level 00=0.7, 0.3, 01=0.714, 0.286, 10=1, .4 11=0.7, 0 bit 4: blank-to-black setup bit 3: separate syncs bit 2: composite sync bit 1: sync on green bit 0: serration vsync 21: Maximum Horizontal Image Size (in centimeters). 22: Maximum Vertical Image Size (in centimetres). 23: Display Gamma. Divide by 100, then add 1 for actual value. 24: Power Management and Supported Feature(s): bit 7: standby bit 6: suspend bit 5: active-off/low power bit 4-3: display type. 00=monochrome, 01=RGB colour, 10=non RGB multicolour, 11=undefined bit 2: standard colour space bit 1: preferred timing mode bit 0: default GTF supported 25-34: CHROMA INFO 25: low significant bits for Red X (bit 7-6), Red Y (bit 5-4), Green X (bit 3-2), Green Y (bit 1-0). 26: low significant bits for Blue X (bit 7-6), Blue Y (bit 5-4), White X (bit 3-2), White Y (bit 1-0). 27–34: high significant bits for Red X, Red Y, Green X, Green Y, Blue X, Blue Y, White X, White Y. To decode actual value, rearrange bits as follows: High significant bits 7-0 for (channel), low significant bits for (channel). Actual value is between 0.000 and 0.999, but encoded value is between 000h and 3FFh. 35: ESTABLISHED TIMING I bit 7-0: 720×400@70 Hz, 720×400@88 Hz, 640×480@60 Hz, 640×480@67 Hz, 640×480@72 Hz, 640×480@75 Hz, 800×600@56 Hz, 800×600@60 Hz 36: ESTABLISHED TIMING II bit 7-0: 800×600@72 Hz, 800×600@75 Hz, 832×624@75 Hz, 1024×768@87 Hz (Interlaced), 1024×768@60 Hz, 1024×768@70 Hz, 1024×768@75 Hz, 1280×1024@75 Hz 37: Manufacturer's Reserved Timing 38–53: Standard Timing Identification. 2 bytes for each record. First byte Horizontal resolution. Multiply by 8, then add 248 for actual value. Second byte bit 7-6: Aspect ratio. Actual vertical resolution depends on horizontal resolution. 00=16:10, 01=4:3, 10=5:4, 11=16:9 bit 5-0: Vertical frequency. Adds 60 to get actual value. 54–71: Descriptor Block 1 54–55: Pixel Clock (in 10 kHz) or 0 If Pixel Clock is non null: 56: Horizontal Active (in pixels) 57: Horizontal Blanking (in pixels) 58: Horizontal Active high (4 upper bits) Horizontal Blanking high (4 lower bits) 59: Vertical Active (in pixels) 60: Vertical Blanking (in vertical pixels/lines) 61: high significant bits for Vertical Active (4 upper bits) high significant bits for Vertical Blanking (4 lower bits) 62: Horizontal Sync Offset (in pixels) 63: Horizontal Sync Pulse Width (in pixels) 64: Vertical Sync Offset (in lines) (4 upper bits) Vertical Sync Pulse Width (in lines) (4 lower bits) 65: high significant bits for Horizontal Sync Offset (bit 7-6) high significant bits for Horizontal Sync Pulse Width (bit 5-4) high significant bits for Vertical Sync Offset (bit 3-2) high significant bits for Vertical Sync Pulse Width (bit 1-0) 66: Horizontal Image Size (in mm) 67: Vertical Image Size (in mm) 68: high significant bits for Horizontal Image Size (4 upper bits) high significant bits for Vertical Image Size (4 lower bits) 69: Horizontal Border 70: Vertical Border 71: Interlaced or not (bit 7) Stereo or not (bit 6-5) ("00" means not) Separate Sync or not (bit 4-3) Horizontal Sync positive or not (bit 2) Vertical Sync positive or not (bit 1) Stereo Mode (bit 0) (unused if 6-5 are 00) If Pixel Clock is null: 56: 0 57: Block type FFh=Monitor Serial Number, FEh=ASCII string, FDh=Monitor Range Limits, FCh=Monitor name, FBh=Colour Point Data, FAh, Standard Timing Data, F9h=Currently undefined, F8h=defined by manufacturer 58: Unknown 59–71: Descriptor block contents. If block type is FFh, FEh, or FCh, the entire area is a text string. If block type is FDh: 59–63: Min Vertical frequency, Max Vertical frequency, Min Horizontal frequency (in kHz), Max Horizontal frequency (in kHz), pixel clock (in MHz (multiply by 10 for actual value)) 64–65: Secondary GTF toggle If encoded value is 000A, bytes 59-63 are used. If encoded value is 0200, bytes 67–71 are used. 66: Start horizontal frequency (in kHz). Multiply by 2 for actual value. 67: C. Divide by 2 for actual value. 68-69: M (little endian). 70: K 71: J. Divide by 2 for actual value. If block type is FBh: 59: W Index 0. If set to 0, bytes 60-63 are not used. If set to 1, 61–63 are assigned to white point index #1 64: W Index 1. If set to 0, bytes 65-68 are not used. If set to 2, 65–68 are assigned to white point index #2 White point index structure: First byte bit 3-2: low significant bits for White X (bit 3-2), White Y (bit 1-0) Second to third byte: high significant bits for White X, White Y. Fourth byte: Gamma. Divide by 100, then add 1 for actual value. To decode White X and White Y, see bytes 25-34. If block type is FAh: 59–70: Standard Timing Identification. 2 bytes for each record. For structure details, see bytes 38-53. 72–89: Descriptor Block 2 90–107: Descriptor Block 3 108–125: Descriptor Block 4 126: Extension EDID Block(s). In EDID 1.1, it is ignored, and should be set to 0. 127: Checksum.
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